You can watch the full developer video with Takahashi explaining her work and design inspirations for the new game below. While there’s currently no official release date yet for Bokeh’s new project, it’s been hinted that they plan on releasing the title for multiple platforms sometime around 2023. Here are some moments from the video… #BokehGameStudio #BGS /THIZLxx9hj In my case, the way I express those ends up taking that darker tone.Ī recent post on the studio’s Twitter page elaborated further on why they chose Takahashi for their new project.įor this shoot we asked Miki-san to prepare many of her personal works to highlight her distinctive approach. However, there are also emotions of humor, beauty or sadness, that I hope people can grasp as well. Konami (199499) Sony Interactive Entertainment (19992020) Bokeh Game Studio (2020present) Known for. Unsurprisingly, we’ve seen and heard very little about the title so far, but at least we. I find it good that people who see my work ultimately experience fear. Bokeh Game Studio is hard at work making a new horror title that isn’t due to be released until 2023. With her own unique style, her body of work ranges from macro to landscapes, portrait to botanical, still life to wild life and more. Bokeh Game Studio was revealed to the world in a video that included the three developers chatting about how game development has changed in the two-plus decades in which theyve been a part of the. I feel that my strengths were truly fitting for the ( Siren) games. Surrounded by trees and sandstone, Studio Bokeh showcases the work of Nikkola Berrington who has captured beautiful images from Australia and around the world. This is simply the style that brings me peace, that I am comfortable with. My drawings have been dark since I was a child. Takahashi spoke briefly about the origins of her design style, saying: She returned once more for Siren: Blood Curse (2008), the remake/reimagining of the original game, working on shibito design, the game universe, and stylings. Takahashi returned to the Japan-only sequel Forbidden Siren 2 (2006) and oversaw both the development of the character designs and their settings. She also talks about her work on the original Siren(2003) (which was directed by fellow Bokeh Game Studio founder, CEO, and Creative Director, Keiichiro Toyama) and her role in realizing the shibito enemy designs. It also shows her sketching out some gnarly-looking enemy designs for the as-yet-untitled project. In the video, Takahashi talks about her background, how she got into the game industry, and her tranasition from traditional 2D art to computer graphics-generated art. We are delighted to reveal a teaser trailer for our first game, “Slitterhead”.Bokeh Game Studio has released a new developer video for their upcoming horror project highlighting the talents of Concept Artist Miki Takahashi. Bokeh Game Studio is its name Silent Hill, Gravity Rush, and Forbidden Siren creator Keiichiro Toyama has left Sony Japan Studio to team up with two other Japanese development veterans and create. Gaming platforms supporting Bokeh Game Studio's Slitterhead have yet to be announced. Titled "Yakushi" in Japan, an initial press release indicates that experimental gameplay mechanics will be a central focus, while the story revolves around the threat of mysterious, grotesque human mimics.Ī teaser video with Yamaoka, supporting English-language closed caption subtitles, can be viewed on YouTube. Previously the Konami staffers worked together more informally on the point-and-click adventure title Snatcher, with the musician contributing as sound programmer.īokeh recently unveiled the studio's upcoming horror game Slitterhead, marking Toyama’s latest foray into the horror genre, his first since 2008’s episodic Siren: Blood Curse for PlayStation 3. Now that he has established Bokeh Game Studio, they are now starting in making a new horror game. Creative Director Keiichiro Toyama Toyama is well known for his works like the original Silent Hill, Siren, and Gravity Rush. The creative partnership between Toyama and Yamaoka first made waves in 1999, when the former served as director and writer on Silent Hill for PlayStation, featuring Yamaoka's iconic music score. Bokeh Game Studio, the new studio led by iconic Creative Director Keiichiro Toyama, is now working on a new horror game. For the dev's debut title, the game director is reuniting with fellow Konami alum Akira Yamaoka. Gravity Rush designer Keiichiro Toyama has founded the company Bokeh Game Studio, based in Tokyo.
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